AI Insights · Timothy · October 2022
Top 5 Squad RPG Apps on iOS in Turkey Q3 2022
Discover the performance trends of the top 5 Squad RPG apps on iOS in Turkey during Q3 2022, including key metrics such as downloads, revenue, and active users.
During the third quarter of 2022, the top 5 Squad RPG apps on iOS in Turkey demonstrated notable trends in downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a clear view of the app performance in this category.
X-HERO showed a significant increase in both downloads and active users. Weekly downloads spiked dramatically from 87 in the week of August 22 to 17.1K by the end of September. Concurrently, active users saw a sharp rise from 120 to 18.2K over the same period. The revenue also experienced a significant boost, peaking at approximately $472 in the last week of September.
Gladiators Arena: Idle Tycoon had a fluctuating performance in Q3. Weekly downloads started at 2.5K in late June and dropped to 626 by the end of September. Active users mirrored this trend, decreasing from 2.7K to 1.2K. Despite the fluctuations, revenue showed resilience, peaking at around $1.1K in late August before stabilizing at $512 in the final week of September.
Blitz: Rise of Heroes experienced a steady increase in revenue, reaching a high of approximately $2.4K by mid-September. Downloads also saw a notable rise, peaking at 4.5K in the week of September 19. The app maintained a strong presence in the market, driven by consistent user engagement.
Gacha Club had a stable performance in terms of downloads and active users. Weekly downloads remained relatively steady, averaging around 800 for most of the quarter but saw a decline to 456 by the end of September. Active users also showed a gradual decline, from 10.8K in late June to 9.6K by the end of September.
MARVEL Strike Force: Squad RPG observed a mixed trend. Downloads saw a peak of 2.4K in early August but dropped to 253 by the end of September. Active users also showed a variable trend, reaching a peak of 3.8K in early August before settling at around 2.6K by the end of the quarter. Revenue peaked at $1.3K in mid-September, demonstrating strong monetization potential.
For more detailed insights and data, visit Sensor Tower.